AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on iOS in South Africa for Q2 2022
Explore the performance trends of the top 5 shoot'em up games on iOS in South Africa during Q2 2022, including weekly downloads, revenue, and active users.
The performance of the top 5 shoot'em up games on iOS in South Africa for the second quarter of 2022 reveals interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the metrics for each game.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw its weekly revenue fluctuate between $319 and $919, with a notable peak in mid-April. The game’s weekly downloads ranged from around 927 to 1.9K, with a general decline towards the end of the quarter. Weekly active users also declined slightly from 8.7K to 7.5K over the period.
Galaxiga - Classic 80s Arcade, also by ONESOFT GLOBAL PTE. LTD., experienced a significant increase in weekly revenue, starting at $21 and peaking at $176 by the end of June. Weekly downloads showed a similar upward trend, starting from just 20 and reaching 504 by the end of the quarter. The weekly active users rose steadily from 47 to 695.
Wing Fighter by MINIGAME ENTERTAINMENT LIMITED had a modest revenue performance, with weekly revenue ranging from $21 to $117. Downloads were inconsistent, starting from 8 and reaching a peak of 258 in mid-May. The game’s weekly active users also showed some variability, peaking at 441 and ending the quarter at around 203.
They Are Coming Zombie Defense by WAI KIN NG displayed a late start in revenue with peaks around $59 in early June. Downloads started to increase significantly from mid-May, peaking at 442 and then declining towards the end of June. Weekly active users followed a similar pattern, peaking at 640 and then stabilizing around 200.
Fire Hero 2D: Space Shooter from AI Games FZ had a relatively modest performance with weekly revenue peaking at $27 in late April. Downloads varied, starting at 20 and peaking at 126 in mid-April. The game’s weekly active users showed a gradual increase, peaking at 197 in late May and then stabilizing around 161 by the end of June.
For more detailed insights and data, visit Sensor Tower.